To celebrate the announcement of Overload, a new game from Radiangames and the creators of Descent (playoverload.com):
ALL RADIANGAMES TITLES ARE ON SALE! WARNING: This game is hard.
The creator Slydris is back with another elegant and intense puzzle game designed specifically for touch screens. CRUSH sounds simple: Keep the blocks from filling the screen by removing matching colors with a single touch. But the blocks keep coming, and each touch boosts the stack even higher. CRUSH brings you three modes of exciting short-burst puzzle gameplay:
THINK mode: Take a little time and consider what moves to make. Go for massive combos to rack up the best Block score.
REACT mode: Make moves quickly to keep stack low. Survive as long as possible.
CRUSH mode: The ultimate combination of speed and strategy. Go for both large combos and a long survival time.
Choose from 6 recharging powers to use as you please, with each slightly changing the strategy required to achieve maximum scores. The powers also provide a shield against an untimely death, but are destroyed in the process.
CRUSH also lets you select from 3 background color schemes to suit your needs.
CRUSH includes an innovative 4-way UI system and a minimalist art-style.
TABLET USERS: Like all Radiangames' titles, CRUSH works great on tablets too!
HOW TO PLAY
Goal: Keep the stack of blocks from reaching the end of the screen.
You tap (or hold and release) on a block to destroy it. All connected blocks of the same color will also be destroyed.
Try to destroy as many blocks as possible in a single tap. More blocks = more block points:
1 -> 1
2 -> 3
3 -> 6
4 -> 10
Each mode requires a different strategy. In Think mode, make each tap count. In React mode, you need to tap quickly. Crush mode is in-between.
You can choose from up to 6 powers at the start. Each power is useful in different ways. After you fill up the power meter, you can use the power by touching the button or touching the screen with 2 fingers.
Each time you use a power, the cost for it goes up by 250 block points.
If your power is full (active), and the blocks reach the end of the screen, the power will be automatically used and destroyed in the process.
For some powers (such as Duel or Solo), you can use them to try to get a lot of block points right after activating them. Others (such as Remix or Chop) are better for eliminating long skinny stacks of blocks.